![]() With all the changes I'm not sure what I'm looking for to be honest. There's a lot changed since I last played.I don't elven gear was a thing! Thanks for that, that does clear a lot of things up. If you're looking for a specific style of gear (Elven leaf for example), you'll generate far more from running appropriate t-maps then really from anything else, giving you more chances at getting a piece you'd use. But you get many more rolls (18 in a Hoard, 36 in a Trove). This means your chance at a high roll is significantly decreased in Hoard/Trove compared with Cache. With the same 100 Cartography, you'll only have about a 1 in 10 chance at a Gold Hoard chest and a sorry 1 in 20 chance at a Gold Trove chest. It's measurable and you yourself can measure it by tracking every piece you get from t-chests over 1000's of chests!) However, because the whole calculation is still only a chance, you will most likely have to do many chests before you see anything "good" (Or you may get a great piece on the first chest - RNG!) With 100 Cartography you'll mostly get a Gold Cache chest, which means you'll mostly get a chance at a high roll, but you'll only get 12 of those chances (12 pieces of gear in a Cache.) Your chance at that roll is increased by Luck. You can get Boss level gear from Gold t-chests (Cache, Hoard, Trove), but it is pretty rare. The kicker with t-map gear is the quality of the gear is dramatically affected by the quality of the chest (and by Luck). The harder maps just have more of the gear. When it comes to gear, Cache, Hoard, and Trove all have the exact same quality of equipment. I agree with Merus on each point, with a caveat for magic equipment.
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